Google+ Cinema Viewfinder: 3-D
Showing posts with label 3-D. Show all posts
Showing posts with label 3-D. Show all posts

Friday, October 14, 2011

NYFF11 Movie Review: Pina

by Tony Dayoub

The weightlessness, violence, inertia and, yes, humor of dance all express themselves in Wim Wenders's exhilarating 3D dance documentary, Pina. You may be tired of hearing it from me, but I can't help it if the New York Festival keeps raising the bar. Pina is yet another candidate for best film of 2011. And the reason is plain: Wenders imbues an already kinetic subject with the kind of immediacy and depth that makes it transcend its stage roots to become gloriously cinematic.

Saturday, August 21, 2010

The Mohawk Memoirs: 3-D Movies! An Ocular Treat?

by "Rooster" Clayborne


Ever since I made the perilous decision to shave my shag of hair into a single swath of mohawk, I, the Rooster, have somehow further alienated myself from my adoring wife, Maggie. She still can't quite fathom why I—a man in his late thirties who is presently unemployed, and father to a four-year-old daughter—would do such a seemingly foolhardy thing as to transform myself into the image of Mr. T. Rather than getting into protracted discussions with Maggie about how having a mohawk will complicate my job-seeking prospects, I've been spending a lot more time with the one person who doesn't cower with embarrassment when seen with me in public—my intrepid and unabashed daughter, Paula. The two of us have been spending quality time together by going to the movies. In an effort to heighten Paula's movie-viewing experience, I've been paying a little more in admission so she could wear the over-sized 3-D glasses that obviously come in only one size—adult.

Thursday, April 15, 2010

Movie Review: Clash of the Titans (2010)

by Tony Dayoub


Why revisit a great movie when there are so many lesser movies that could be improved by a remake? Louis Leterrier's Clash of the Titans is a huge improvement on its predecessor. And let's be honest, whatever feelings of nostalgia get stirred up when thinking of Ray Harryhausen's 1981 version, the designation of "classic" hardly applies. The acting in that one is wooden even by fantasy genre standards, with Laurence Olivier slumming as Zeus (no doubt after Alec Guinness' appearance in Star Wars made such a thing acceptable) and Siân Phillips generously wearing a permanent grimace on her face in order to not outdo the stiff Judi Bowker who plays her daughter. Concessions to the trends in fantasy at the time—like the requisite robot sidekick, in this case a metallic owl named Bubo—only served to highlight the great expanse between Harryhausen's increasingly antiquated effects technology and the ILM visual FX burgeoning at the time. Eight-years-old at the time, I saw the original on opening day in 1981 and recall it fondly much less for its story or visuals than for its two scenes of gratuitous nudity (not unusual in a PG-rated film back then). Ironically, today's political climate allows Titans to retain a PG-13 rating by eschewing the nudity but amping up the violence.

Monday, December 21, 2009

Movie Review: Avatar (2009)

by Tony Dayoub


Okay. It's not that Avatar should be ranked on any end-of-the-year "best" lists, to be sure. But I had such a fun time falling into James Cameron's fantasy, I can't deny how enjoyable it is. Is it a landmark achievement in filmmaking? I think so. But the problem lies in whether it will feel like such twenty years from now, when this technology will feel commonplace, or worse yet, outdated.



A former visual effects cinematographer, Cameron has a natural inclination towards spectacle. What I also give him credit for is using his vast wealth to fund the R & D for not just his own pet projects, but projects that will help the medium itself move forward . Avatar, its fairly evident, is just such a project. In one scene, where hero Jake Sully (Sam Worthington) has gotten lost in the woods of planet Pandora, he meets Neytiri (Zoë Saldana), one of the warrior natives known as the Na'vi. The scene is one that immerses both the viewer and our proxy Jake in the engrossing environs of the Na'vi's planet. Its CGI world simultaneously feels artificial and alive. Everything from the flora to the fauna to the heroes that populate its world have an organic relation to each other, their sympathetic bioluminescence serving as the vehicle for this holistic harmony.


I saw the film in 3-D, and to see it any other way is to lose a crucial part of the story. The paraplegic Jake, a former marine, is tempted into taking part in an experimental exercise by the opportunity to experience the use of legs again after he transfers his persona into a human/Na'vi hybrid avatar. Cameron wisely uses restraint with the 3-D, generally avoiding the in-your-face shots of projectiles launched toward the screen, visuals that usually distract viewers from any reality the film is striving to achieve. Ironically, 3-D films have long felt like gimmicks in their attempt to reach a sort of visual realism. No, Cameron's use of the effect is nuanced, his camera skimming over and past and through the dense rainforest that envelops Pandora three-dimensionally. Cameron mitigates the artificiliaty of the effect by making Avatar's central characters blue-skinned aliens, creatures that look unnatural to begin with. He also transcend the gimmickry of the 3-D by making it essential to the story. As you experience the immersive quality of Cameron's 3-D artistry, you immediately identify with Jake who is experiencing his own sense of wonder with the new virtual world he finds himself in. Good thing, too, since Cameron's script isn't strong enough to get you to connect with the film's characters on that visceral level so necessary to make the film a true success.


Some have cited the problematic nature of the film's topicality, stating that their seems to be an obvious point Cameron is making with parallels to the Iraq War. While I do see several phrases like "shock and awe," or "fight terror with terror," designed to elicit some sort of reaction, I truly feel these phrases are there due to the Barnum-like Cameron's desire to drum up critical good will in the film—irresponsibly I may add—but nothing more. It is no secret that the American (?) military is given quite a black eye by their villainous depiction in this movie (particularly by the excellent Stephen Lang as Colonel Quaritch). But the film is so clearly derivative of a specific classic science-fiction novel which predates, and in fact somewhat predicts the War on Terror, that I'm surprised more hasn't been made of this elsewhere.


Frank Herbert's Dune, like Avatar, is an ecological science fiction novel. Published in 1965, it predicts much of the current Mid-East unrest and its ties to oil production (spice production in the novel) and the disregard for the sensitive ecology of the planet, themes that dominate the news today. Ignoring David Lynch's inferior adaptation of the film, Cameron uses the novel as a template for the story. From the outsider messianically sent to deliver an alien race from their human oppressors to the insurgent tactics of a clan-like people finally united against a common enemy; from the hero's acceptance into the alien community after he tames a powerful, mystically revered beast to the hero's introduction of an aural technology to help the resistance gain an advantage over their oppressors; even his schooling in the way of the natives by a beautiful female warrior that eventually becomes his wife; many of Avatar's story beats can be found in the original Herbert novel and with a higher level of complexity.


And it is for this reason that Avatar cannot reside in the pantheon of great films. Once technology catches up with the innovations presented here, just as it did with Lucas' Star Wars and Cameron's own Terminator 2 and The Abyss, what's left is a movie with a lot of flat dialogue and story points ripped off from superior sources. I would be lying to you if I said I didn't feel the same sense of exhiliration when I left the screening of Avatar as my 5-year-old self did when leaving the theater in 1977 after seeing Star Wars for the first time. But twenty years from now when I refer the next generation to Avatar as a landmark achievement in special effects, I expect to get much of the same reaction I do now when speaking of Star Wars, "What's the big deal?"